Index  

trap_SetUserinfo

Description

Sets user info for a client.

Prototype

    void trap_SetUserinfo(
        int num,
        const char *buffer
    );

Parameters

Remarks

Userinfo strings are maintained by the server system, so they are persistant across level loads, while all other game visible data is completely reset.

This does the opposite to trap_GetUserinfo and sets a userinfo string for a user.
However, it is not used much in the Q3 source, where config strings seem to be the prefered method to transfer userinfo to the client.

Return value

This function has no return value.

See also

trap_GetUserinfo

Author(s)

Timbo


QuakeIII trap calls reference